
Patch Notes of Survivalist as seen in-game, updated to v48.2. See full size image
This page lists the patch notes of Survivalist along with the changes made in each patch.
- The current stable and [publicbeta] version is German Patch (v62.3).
- The last XBLIG (Xbox) version was XBox crash patch (v56).
Version 6x[]
German Patch (v62.3)[]
- Added German Translation!
- Added Italian to list of WIP translations (that are not enabled but recognise a .tsv file)
- Added gender formulae to speech parser (for translators)
- Fixed various issues in all the translations.
- Fix for being able to uncover parts of the map too early by demolishing fences.
- Fix for crash when shutting early (down due to another crash?)
- Slight tweak to sensitivity when switching targets with mouse
French & prediction timeout update (v60.2)[]
- Improved French translation.
- Fixed 'Missing' quest getting stuck if Rachael dies during the 'El Dorado' quest.
- Fix for not being able to reply to characters if they ask you for food.
- Fix for crash on some PCs when alt-tabbing.
- Fix for end of trail running quest sometimes not triggering.
- Increased online co-op prediction timeout from 1 to 5 seconds.
Version 5x[]
Stability patch (v59)[]
Stability patch (v58)[]
French patch (v57.2)[]
XBox crash patch (v56)[]
Greeting and Kicking (v55.1)[]
Online Co-op Quick fix (v54)[]
Online Co-op Release Candidate 3 (v53.2)[]
- Adde ability to import translations from TSV files.
- Fixed some ragdoll prediction glitches.
Online Co-op Release Candidate 2 (v52)[]
- Added Progress counter when waiting for someone to receive game state.
- Fixed crash when walking away while swapping supplies.
Online Co-op Release Candidate 1 (v51)[]
- Added XBox 360 online co-op.
- Added AI for characters following someone who is gathering supplies, or getting water from a well, to do the same.
- Added Alternate Action shortcut (middle mouse button) to inventory controls for things like Eat, Drink, etc.
- Added ability for online co-op games to run at 60 fps, if all players have the option ticked.
- Changed autosaves to split between Single Player and Multiplayer so your progress can't get over-written by trolls
- Changed 'Don't allow anyone to join' mode to 'Invite Only'
- Fixed bug introduced in earlier online co-op beta versions where quicksaves or autosaves could get overwritten
- Fixed raiders bodies getting deleted immediately after they die
- Fixed a bunch of small bugs and occasional crashes
Prediction (v50.2)[]
Version 4x[]
SDK Upgrade (v48.2)[]
- Upgraded SDK again (Steamworks SDK 1.35
- Some more exception handling
Stability Patch (v47)[]
- Fix for crash when players with unusual characters in their name join a game
Voice Chat Patch (v46.1)[]
- Added Voice Chat
- Changed quest marker to be settable per-player in online co-op instead of the same for all players
- Upgraded to Steamworks.NET 7.0.0 (Steamworks SDK 1.34)
- Possible fix for Out of Sync error
- Fixed footstep sound not playing sometimes
- Fixed issue where characters in your community would dislike you for threatening looters
- Fixed some errors when two players join or leave at the same time
- Fixed bug where 'There's too many of them out there' awardment was not awarded if you abandoned then re-occupied your bunker.
Online Co-op Features (v43.2)[]
Quick Stability Patch (v42)[]
Online Co-op Fixes (v40.2)[]
Version 3x[]
Online Co-op Beta (v39)[]
Russian Fixes (v38)[]
- Made some corrections to the Russian translation
Russian Patch (v37.3)[]
XBox Stability Patch (v36)[]
New Languages & Music Patch (v34)[]
New Languages & Music Patch (v33.8)[]
Bug Fixing Patch (v32.2)[]
Jim Gallagher Patch (v31)[]
Stability Patch (v30)[]
Version 2x[]
Regional Threats Patch (v29)[]
Turkish Crash Patch (v28)[]
Steam Patch (v27)[]
Stability Patch (v26)[]
Misc Fixes (v25)[]
Awardments Patch (v24)[]
Pause/Fast Forward Patch (v23)[]
Foreign Language Crash Patch (v22)[]
Duplicate Items Patch (v21)[]
Window Media Player Crash Patch (v20)[]
Version 1x[]
PC Release (v19)[]
Large Fonts Patch (v18)[]
Patch 3 (v17)[]
- Made some looters bare-knuckle boxers.
- Made it easier to get respect/approval from trading (again).
- The people in Santa Maddalena and Fort Kohai can be asked for hints about who in their community might be persuaded to join you.
- Prevent quitting the info screen while dialogs are up (fix for a crash).
- Fix for crash in late-game quest if you kill a certain person at a certain time.
- Fix for wrong amount being paid out sometimes from fisticuffs.
- Added red fadey thing and 'in days till death' on hunger/thirst/sleep bars.
- Day number display on loading screen and savegame info.
- Stop Dan Jackson the Los Ceros gate guard from following people all over the map.
- Indicate when certain speech options can't be used due to a character's personality.
- Hints to select different quests for Joe and Isham when they split up.
- Show more hints in the early tutorial quests that teach you to find and eat food.
- Fix for crazy flickering between run and jog animation when following someone.
- Show a sign-in screen if the user tries to play with a not signed-in profile.
- Fix for zombies occasionally disappearing immediately after you kill them.
- Massively toned down the effect where Alice gets hungrier and thirstier quicker when her blood sugar is higher.
Patch 2 (v16)[]
- Fixes for a few crashes that were reported.
- Fixes for 'The Architect' quest being impossible to complete.
- Added health bars to buildings.
- Tried to make the early tutorial quest where you give Alice water a bit clearer.
- Tried to make the early tutorial quest where you shoot the road sign a bit less wordy and more concise.
- Alice warns you when her blood sugar is getting high.
- Increased insulin per dose further, so she should need one shot per day now.
- Made the skill levels of the 'roaming gangs of raiders' lower in the beginning and tweaked their numbers.
- Doubled the amount of respect/approval you get for trading with people.
- Fixed bug where if Isham picked up a second toolbox he couldn't drop it.
- Made it so enemies always ragdoll if you explicitly target their legs.
- Fixed bug where you couldn't buy a backpack to increase your inventory size if your inventory was full.
- Fixed some late-game dialog.
Out of Memory Fix Patch (v15)[]
- Fixed the out of memory crash that you got after playing for a long time.
- Insulin lasts 50% longer and is cheaper. You can also ask Clay Parker and Sam Deetz (the doctors) to give you clues as to where more insulin might be found.
- The file size is smaller. It turns out there was an option do some compression that I forgot to tick the first time round.
- Fixes for a couple of other occasional crashes people reported.
- Fix for the game not progressing if you killed Alice's zombie sister in the water before talking to Alice.
- Moved a late-game quest called Alliance to a bit earlier - this improved some things I vaguely dislike about the way things played out later on, plus it makes some insulin available a bit earlier.