
The quests in Survivalist consist of small tasks or jobs that when completed, progress the overarching story of the three main protagonists (Joe Wheeler, Alice Ivers, Isham Seely) and their community. Some quests are isolated quests, while others are connected to a series of quests that are only unlocked when the previous ones have been completed. The rough order of progression is as follows:
Starter Quests[]
Continuous Quests[]
- Insulin
- Home Improvement
- El Dorado
- Missing
- Alice Ivers
- Internal Workings of the Mind (Isham Seely)
- Complete the game!
Reed Family Quests[]
Fort Kohai Quests[]
- Duck Hunt
- The Classics
- Looters Stole My Locket
- Inseparable
- Devil's Gulley
- The Road to Santa Maddalena
- Fat Neils vs McCoys (begins in Fort Kohai)
- Alliance (leads to McCoys and Fat Neils, and Santa Maddalena)
Fat Neil's and McCoy's Quests[]
- Tit for Tat
- Eye for an eye
- Circle of Wagons (McCoy's)
- The River (Fat Neil's)
Tom 'n Butch Quests[]
Santa Maddalena Quests[]
- The Death Penalty (Tom and Butch)
- The Rational Man
- The Lord's Work
- White Knights
- Big Sister
Los Ceros Quests[]
- The Gas Station Mafia (enroute Corpse Valley)
- Corpse Valley
- Dune Bandits
- Merry Men
- Monkey Wrench Gulch
- The Grand Army
Gallager's Gulch Quests[]
- The Architect (Jim Gallager Side Quest)